PUBG Creator Brendan Greene Sets Up Independent Production Studio


PlayerUnknown Productions will focus on finding “large-scale” projects.

Brendan Greene, creator of PlayerUnknown’s Battlegrounds, has established an independent studio in Amsterdam called PlayerUnknown Productions. The news follows nearly a month of speculation about Greene’s next step after removing his own branded “PlayerUnknown” social presence.

“I am very grateful to everyone at PUBG and Krafton for taking my chance and for the opportunities they have given me over the past four years,” Green said in a statement.

Despite PlayerUnknown Productions’ independent status, Krafton will retain a minority stake in the business.

“Today, I am delighted to take another step in my journey to create the kind of experience that I have envisioned for years. Once again, I am grateful to everyone at Krafton for supporting my plans. , and I will have more to reveal more about our project at a later date. “

For now, Greene is hiring multiple positions, including art design, engineering, and research, and the studio is researching “the systems needed to enable massive scale in open-world games.” So far, Greene’s has one title listed as in production: Prologue.

It’s not a new title, however, and PlayerUnknown’s Productions isn’t a brand new venture. Greene started the studio in 2019 after saying “he was done” with the battle royale, but not with the franchise he helped create. Greene left PUBG to Taeseok Jang from Krafton and began exploring ways to create new experiences as part of the PUBG Special Projects division.

“Experiences and online spaces can connect us in ways I only dreamed of when I first sat down in front of a computer about 30 years ago,” Greene said at the time. “And it’s these dreams of connecting with others that drive our work at PUBG Special Projects.”

While Greene’s future plans remain unclear, there is no doubt that he left it to PUBG Corp. and in Krafton in general good prospects.

In 2020, PUBG Corp. entrusted Sledgehammer Games founder Glen Schofield with the management of Striking Distance, a studio built around diversity, inclusion and a healthy work-life balance, and producing its first new title in the PUBG universe . Adi Shankar, creator of the Castlevania Neftlix series, is also developing an animated show based on PUBG.

Meanwhile, after a disappointing – and overvalued – IPO in July, Krafton is exploring several media avenues outside of PUBG, including acquiring new studios and diversifying into telecommunications and healthcare.

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Josh is a freelance journalist and critic who has appeared on PC Gamer, Upload VR, and SPIN Online, among others. Apart from writing games and working in digital marketing, he also has a university background in history and public relations. You can usually find him outside playing with his Belgian Malinois when he’s not working or spending too much time indoors. Final Fantasy XIV.

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